Bad Trip
A downloadable game
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Bad Trip: A Journey Through Illusion
Platform: PC (Windows)
Engine: Godot 4.6.2
Genre: 3D First-Person Exploration
Theme: Illusion
About the Game
Bad Trip is a 3D first-person exploration game that revolves around a hermit collecting mushrooms and experiencing various effects and interactions. Developed for a game jam with the theme of "Illusion," the game asks players to navigate through the environment and consume mysterious mushrooms that alter their perception of reality. Some may offer harmless visual distortions, while others may have more dangerous consequences.
Core Gameplay
- Exploration: Traverse manually crafted environments filled with secrets and surprises.
- Mushroom Effects: Consume various mushrooms to experience unique effects, such as antigravity, ontokinetical displacement, and hallucinatory visuals.
- Dynamic Environments: Witness the world transform as you progress, navigate it in different ways.
Key Features
Immersive Systems
- Mushroom Effects System: A robust framework for implementing mushroom-induced effects, such as:
- Antigravity: Float through the air and explore unreachable areas.
- Hallucinations: Experience vibrant, surreal visuals that alter gameplay mechanics.
- Ontokinetical Displacement: Maybe, somehow, you find yourself in a place different from where you were before. Or maybe not.
Meet GOD: It is waiting. It yearns to be met. You will open the doors and witness it.
- Interactables System: Modular and reusable objects like doors and switches, providing diverse interactions.
- Global Systems: Cohesive architecture for managing audio, events, and messaging.
- Strong code foundation: Built on a solid, maintainable codebase designed for extensibility and readability.
Polished Visuals and Audio
- Shaders: Custom shaders for fire, particles, and post-processing effects.
- VFX Manager: Dynamic visual effects like screen distortion, color shifts, and bloom.
- Audio Design: Immersive soundscapes and event-driven audio cues.
Why Play Bad Trip?
Bad Trip offers a unique blend of exploration, interaction, and surreal storytelling. The game is designed to:
- Challenge your perception of reality.
- Provide an intuitive and immersive player experience.
- Deliver a polished and modular framework for first-person exploration games.
How to Play
- Download and Install: Get the game from the download link below.
- Explore and Interact: Dive into the world and uncover its secrets.
- Progression:Once you collect 6 mushrooms, maybe something will invite you to a very special place.
Credits
- Constantin Mezdrea (Lord Mirai): Lead Programmer, Codebase Foundation
- Andrei Moldovean (Vintersong): Level Design, Game Design, Technical Artist
- Ferenc Klaudia-Krisztina (Krearbora): Art Direction, Concept Art
- Diana Cocora (Dia): 3D Artist, Concept Art, Modelling
- Paul Antonie: Level Design, Modelling
- Jabua Ana (Pasta): Concept Art, 2D Art
- Taloi Alexandru (Harakiri Sosmujdei): Programmer, Worldbuilding
Download
Download NowName your own price
Click download now to get access to the following files:
bad trip v2.2.2 prod.zip 120 MB







Comments
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FEEDBACK
- prezentare vizuala buna (meniu, intro, modele, VFX)
- integrare tematica - desi am un bias personal impotriva tropului ciupercilor care iti dau halucinatii tacanite, recunosc ca ati executat bine conceptul :)
- integrare mecanica buna a temei - core gameplay loop simplu, dar care demonstreaza bine conceptul
- este foarte bine ca ati terminat un first playable version mai devreme de deadline, ca sa puteti primi feedback. este bine ca ati apucat sa iterati pe baza feedback-ului, in loc sa asteptati pana in ultimul moment si sa livrati un joc potential broken.
DIRECTII DE DEZVOLTARE
- progress meterul poate fi afisat mai clar
Met my doom and then God, 9/10 needed more shrooms.
This was one crazy trip. Great ambience and dialogue.